
Try out decks you find online." But I couldn't build any of those decks because I didn't own those cards! So this is a 'teach a man to fish' situation this document should help you put together functioning decks without needing to know about or own every card. And the only advice I could find was "Netdeck. Self-promotion aside, I wrote this because I was terrible at building decks when I first started playing Netrunner. I tailor content to all audiences, and we explain the cards we're using so the listener doesn't need to have extensive cardpool knowledge. I even have a podcast about it: Shipment from ChiLo. And it doesn't mandate you have any specific expansions or data packs.

It's very simple and straight-forward so as to let you build around whatever strategy or combo you'd like. This pamphlet contains all kinds of advice for building successful Netrunner decks, including card counts for agendas, breakers, economy, and fun tricks.
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Keep in mind that no cards have text, so you will need your own card text available to you (see 5 above).Are you looking for help when building your first decks? Are you frustrated that you can't find decks online that use only packs you own? Are you seeking basic structure and advice for deckbuilding? Have I got a PDF for you! Setting up Vassal and the module - Follow the steps here: I highly encourage you to read the FAQ for other changes.

Ships and cards are not permitted until they are officially released (Scum are legal!).You will have to tell your opponent your squad before you begin (before obstacles are placed).You don't have to stick to the same squad/faction each week (or submit your squads to me I will be playing as well).Because games will not be timed, scoring will be as follows:.Games will not be timed (Exception: you and your opponent both agree on a timed game if time expires, the winner is the player who has destroyed more points than his opponent then receives a Match win).Games will be played using FFG's dogfight tournament rules ( here) with the following exceptions:
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Feel free to post exciting moments/screenshots in the thread!.At the end of the week, post the results to the thread so we can keep track of standings and the campaign at large.Please setup Vassal prior to your first game to get familiar with it (see Setup below).Exception: holiday weeks will be extended to 2-3 weeks Work with your opponent to figure out a time that you both can play. If you sign up you will be expected to play 1 game per week.Games will be played in Vassal (if you can somehow play in meatspace, more power to you).(If I'm part of the dispute, someone else will have to do it) I'll do my best to investigate and work out the issue with involved players. This is an online X-Wing miniatures league for PA forum members.ĥ1) Breaking rules 1-50 is a Bad Idea(tm)ĥ2) Any issues or rules disputes come through me. If anything good has come from this burning of the EU, it's the fact that the Vongs don't exist. The Vongs came from another Galaxy in bioships while being Jedi proof.

While those ships aren't cannon because they didn't show up in the films, they are within the reasonable "They could be there" non-cannon for this game. It'd be a pain in the ass to balance them and still maintain flavor, but if it could be done well, it could be fun. Special systems to negate projectile attacks or negate the first attack each round? Maybe use gravity wells to change your opponents movement (if you're close enough). If this game gets rewritten to strictly follow canon, there's going to be a lot of pissed off players.

Defender? Phantom? E-wing? Hwk-290? Ig-2000? Starviper? Decimator? Pretty sure they're all non-canon now. To be fair, half the ships in the game aren't canon anymore either. They aren't cannon so most likely you never will. I'd hate to see stats on the Yhuuzan Vong ships. How about that new faction? Anybody seen anything new from Scum? Aside from 2 big ship lists.
